Dragon Warrior does allow you to steal +1 power counters from other players if you want to. Otherwise, it seems unfair to steal power counters from other players.Ī: It's not a typo. Q: Isn't there a typo? I think it's supposed to transfer +1 power counters from one of my minions to another one of my minions. Smash Up Action Awareness #36: Expert Timing.If it's not enough, they are able to transfer the +1 power counters from any minion card, including other players' minions, so they are great at weakening factions that can generate lots of +1 power counters.Īdditionally, they have several abilities that allow them to destroy several minions, especially those that are weaker than yours, thus increasing the interest of strengthening your minions while weakening your opponents'. Since their main counter-generator cards (Drunken Master and Lady Whirlwind) can't generate more if they already have counters on them, they rely on their other cards to transfer the counters away to start generating them again. Kung Fu Fighters focus on generating +1 power counters. Or, any one of those cards could copy the effect of going to the hand instead, leaving the Diva with +6 power - but the choice must be made when Fast as Lightning is played.This effect can be copied by the Diva and by We Are Family and by Funky Town and by Dancing King, so the Diva can gain +8 power.If Anne plays Fast as Lightning and targets Dancing King, giving it +2 power:.Carol cannot destroy Dragon Warrior and cannot earn any VPs.Īt Funky Town, Anne has Dancing King and a Diva with We are Family on it, and Dave has Jacky Bill.Bob can destroy Foxy Green and earn 1 VP.Anne can destroy the Roller and have the Diva copy it, earning 2 VPs.Since the Cricket affected one or more minions there, Bob places a power counter on Foxy Green.If Carol plays a Cricket at a different base and transfers a power counter from Foxy Green to itself:.They may still destroy a minion even if all their own minions there are destroyed before it comes to them.Īt Base Y, Anne has a Diva and a Roller, Bob has Foxy Green, Carol has Dragon Warrior. Here are the official clarifications as they appear in the That ’70s Expansion rulebook:Įverybody Was Kung Fu Fighting: Players destroy in clockwise order starting with the current player. Ongoing: After another player plays a minion here, place a +1 power counter on one of your minions.
Destroy one or more minions at the same base with total power less than or equal to that minion. FAQġx Let’s Get It On - Choose one of your minions. Until the end of the turn, it gains +2 power, and if it would go to the discard pile it is returned to its owner’s hand instead. FAQĢx Fast as Lightning - Choose a minion. Special: You may play this before a base scores. Transfer any number of +1 power counters from it to another card, and/or use a Talent on it an extra time. FAQġx Expert Timing - Choose one of your cards. Each player with a minion there destroys another player’s minion there. FAQġx Everybody was Kung Fu Fighting - Choose a base. Play an extra minion with less power on the same base. FAQġx Everybody Knew Their Part - Choose one of your minions. Talent: Place a +1 power counter on a minion here, OR transfer any number of +1 power counters from one minion here to another minion here. FAQĢx Ancient Chinese Art - Play on a base. Destroy a minion at its base with less power to place two +1 power counters total on your minions there. FAQ Actionsġx A Little Bit Frightening - Choose one of your minions. FAQĤx Cricket - power 2 - You may transfer a +1 power counter from one minion to another.
FAQģx Drunken Master - power 3 - Talent: If this minion has no +1 power counters on it, place a +1 power counter on it. FAQĢx Lady Whirlwind - power 4 - Talent: If this minion has no +1 power counters on it, destroy a minion here with less power to place a +1 power counter on this minion. Talent: Transfer any number of +1 power counters from one minion to another.